In The Company Of Heroes


My job supports my gaming habit. I got into the IT industry by playing games, and it's looking likely that I'll exit in much the same way! 🙂 That said, it's great working in some small way with your childhood heroes, no matter how remote!


To hear that Peter Molyneux's Lionhead studios is now part of Microsoft produced one of those "wow - so I actually work with Peter Molyneux!" moments, and let's face it: we've all had those "wow so I actually work with Peter Molyneux" moments before*. Bullfrog had the most amazing hit rate I've seen with their games, and I lapped them up years ago. Populous, Powermonger, Syndicate, Magic Carpet, Dungeon Keeper, Theme Park, Hi Octane (a very underappreciated title)...


The one and only Martin Galway crossed my path a little while back (another jaw-dropping "my god, you work here!?" moment) as well (he did the music for Parallax, Times of Lore, Ultima 7, and was involved with loads of other Origin games, which I also played to death as a wee kiddie).


In other "real people, real news" items, Dan's also joined the local support team (yaaay). He moves the mouse, reads, clicks and types things faster than my brain can keep up. By way of trying to retain some degree of masculinity: I'd probably smash him at Project Gotham Racing 3.


Yes, that's a challenge, Dan. And to you, Galway and Molyneux, if you're racing types. Hey, how about a Hi-Octane for the 360, Peter?.

Comments (2)

  1. Jeff Atwood says:

    Oh man, I was a huge Hi-Octane fan..

    http://en.wikipedia.org/wiki/Hi-Octane

  2. Tristan K says:

    Yeah – one of the games that got me to set up a network. Sort of. All that real-mode driver stuff, with LINK and IPX and weird other stuff I can’t remember now.

    Eventually, I worked out that it worked better with terminators on the BNC T-piece connectors 🙂

    Ahh, the joy of share housing.

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