SDK Update is live!

Our SDK SP1 can be found up on the insider site in the Developer’s Corner, on the Downloads page and at the Microsoft Download Center.  It contains a full set of tools for Gmax (including some new scripts, the updated attach point tool and animation manager and the LOD and name tool), as well as…

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So close I can smell it….

Of course, that may just be my unshowered goodness coming through.  At any rate, the smell that I refer to, is a good smell.  It is the smell of an SDK update, complete with full Gmax tools and scripts as well as much bug fixing and whatnot for the Max tools and much more (hopefully…

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Time to eat crow…

Okay, maybe not crow entirely, maybe something more like pigeon or seagull.  This was posted in response to my earlier rant about performance in FSX: “It’s been said that the performance drop between FSX and FS9 is greater than between any other two versions, and this is absolutely true. Partly due to utterly frame sucking…

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FSX Missions website.

So I’m off the rants and onto something more useful… a website that has a whole bunch of great stuff regarding missions in FSX.  It’s called FSXMission.com (imagine that) and has a whole bunch of downloadable missions as well as some how-to videos and other useful stuff.  I knew that the mission feature was going…

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Why must you have all the settings maxed?

So I got this comment from my FSX FAQ about why you can’t turn all the sliders up: “It really bothers me to see MS design a game for hardware two years out. I want to play the game today (when I bought and PAID for it), not two years from now. Do users complain…

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The new FS Insider web site has gone live!

Our brand spankin’ new FS Insider website has gone live today.  Lots of great stuff there, including some information about Flight Simulator X, some great downloads and a whole mess of other stuff.  We’re going to be updating it regularly with lots of great content, so be sure to check back often! And by regularly,…

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FSX FAQ (Part 1) Article has been posted.

Well, since we’re just a week away from the official release of Flightsim in most of the world (sorry Japan, but don’t fear, it will be out soon!), I figured it would be about time to post the beginnings of the FSX FAQ.  Since this is a living document, expect it to grow and change…

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FSX FAQ (Part 1)

Q:  What the heck is the FSX FAQ? A:  This will be a living document designed to answer frequently asked questions about Flight Simulator X.  I am not an expert in every field regarding Flight Simulator. I am merely the technical art lead for the studio.  So my main focus will be in answering art-related SDK type…

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It’s an umbrella, Silly.

After a several year hiatus, I finally went back to Bumbershoot over Labor Day Weekend.  I had been avoiding it for a few years due to excessive human contact burnout.  For those of you who haven’t been to Bumbershoot, it is one of the largest arts festivals in the country, featuring hundreds of amazing musical…

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One hand full of snake and one hand full of plane…

Monty Coles is my hero.  Of all the bad surprises you can get while flying, this has got to be one of the weirdest. Man do I wish we were shipping before August 18th!  I tell you what, I’ll send a candy bar to the first 3rd party developer who makes this mission.  And you’ve…

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