Download a PDF of the ebook here (4.34 MB).
Download the ebook’s sample code here (27.5 MB).
This first preview contains the first four chapters of what we think will be an 18-chapter final ebook:
Chapter 1 The Life Story of a Metro Style App: Platform Characteristics of Windows 8
Chapter 2 Quickstart
Chapter 3 App Anatomy and Page Navigation
Chapter 4 Controls, Control Styling, and Basic Data Binding
Chapter 5 Collections and Collection Controls
Chapter 6 Layout
Chapter 7 Metro Style Commanding UI
Chapter 8 State, Settings, Files, and Documents
Chapter 9 Input and Sensors
Chapter 10 Media
Chapter 11 Purposeful Animations
Chapter 12 Contracts
Chapter 13 Tiles, Notifications, the Lock Screen, and Background Tasks
Chapter 14 Networking
Chapter 15 Devices and Printing
Chapter 16 Extensions
Chapter 17 Apps for Everyone: Localization, Accessibility, and the Windows Store
Chapter 18 Services
Who This Book Is For
I'm also assuming that your interest in Windows 8 has at least two basic motivations. One, you probably want to come up to speed as quickly as you can, perhaps to carve out a foothold in the Windows Store sooner rather than later. Toward that end, I've front-loaded the early chapters with the most important aspects of app development along with "Quickstart" sections to give you immediate experience with the tools, the API, and core platform features. On the other hand, you probably also want to make the best app you can, one that performs really well and that takes advantage of the full extent of the platform. Toward this end, I've also endeavored to make this book comprehensive, helping you at least be aware of what's possible and where optimizations can be made.
Many insights have come from working directly with real-world developers on their real-world apps. As part of the Windows Ecosystem team, myself and my teammates have been on the front lines bringing those first apps to the Windows Store. This has involved writing bits of code for those apps and investigating bugs, along with conducting design, code, and performance reviews with members of the core Windows engineering teams. As such, one of my goals with this book is to make that deep understanding available to many more developers, including you!
What You'll Need