Making Missions More Realistic

I'm  a little surprised by the number of screen shots from missions that show the mission pointer (the green arrows spinning above the objective) and the mission compass (the game-style gauge in the upper left). Although the pointer is extremely useful (which is why we designed it) I tend to turn off the pointer as it's a bit of an immersion killer.

I'm wondering if some users don't know how to turn it/them off... Tutorials 1 and 3 cover this, but using the "U" key (on English keyboards) will hide/show these objects at will. You can also set the defaults for them on the general settings page in the UI.

If you want a greater challenge, try flying without them.