Posted by Openness Team
Today Microsoft announced the acquisition of Mojang, the celebrated Stockholm-based game developer, and the company’s ground breaking “Minecraft” franchise.
Available across multiple platforms, “Minecraft” is one of the most popular video games in history. Fans have logged more than 2 billion hours on Xbox 360 in the past two years, and the game is the top paid app for iOS and Android in the US. Microsoft plans to continue supporting gamers across all the platforms on which it is available today: PC, iOS, Android, Xbox and PlayStation.
“Gaming is a top activity spanning devices, from PCs and consoles to tablets and mobile, with billions of hours spent each year,” said CEO Satya Nadella. “Minecraft is more than a great game franchise – it is an open world platform, driven by a vibrant community we care deeply about, and rich with new opportunities for that community and for Microsoft.”
For more on this news, check out Phil Spencer’s post on the Xbox Wire.