Congratulations to Team Mobile Eye!

The Microsoft Imagine Cup is a competition that encourages students to solve the world’s toughest problems. Visual impairment is one of those, and Team Mobile Eye from AUT took on the challenge. Their winning solution is a mobile app to assist people with visual impairment to “see” the world around them, through a combination of…


NZ Educator Hailed For Innovation

Julia Breen, who won an Innovative Educator Award at the 2011 New Zealand Partners in Learning Forum, doesn’t take “no” for an answer when it comes to innovating in the classroom. After being told her plans to bring television studio technology to the classroom were out of reach, the Physical Education teacher secured low-cost resources to meet…


Microsoft Lync Server 2010 for Schools

Microsoft Lync is a new connected user experience transforming every communication into an interaction that is more collaborative, engaging, and accessible from anywhere. For IT, the benefits are equally powerful, with a highly secure and reliable system that works with existing tools and systems for easier management, lower cost of ownership, smoother deployment and migration, and…


Microsoft orchestrates applications across a variety of PC’s

Today’s education leaders and staff are highly mobile and use a variety of means for accessing Windows and their applications. They expect the same experience no matter how they access them. Traditional approaches for roaming this experience no longer meet the needs of this new, flexible workstyle. They either require too much time and effort by the users,…


Greater access and reduced costs to computers in schools with Windows MultiPoint Server 2011

We’ve previously posted on Windows MultiPoint Server 2011 regarding the new features available to teachers and administrators. Windows MultiPoint Server 2011 is the latest version of the clever technology that allows you to share one computer between multiple students – saving money on hardware, power and IT management costs. It’s an ideal solution when it’s coming up…


Integrating Kinect into classrooms around the world! Teachers bring learning to life with engaging and immersive experiences for students.

Capturing students’ interest and making concepts come alive in a personalised way can be a challenge for educators in this technology and gadget-driven world. The popularity of gaming outside the classroom makes it an appealing and exciting platform for kids inside the classroom. Gaming can be a revolutionary technology that provides an immersive content experience,…