Indonesian Imagine Cup Alumni Help Redefine how Dyslexic Children Learn

Risqi Utama Saputra, a student at the University of Gajah Mada (UGM) in Jogjakarta, was a runner-up in this year’s Imagine Cup Indonesia competition. Risqi is a member of Team Antasena from UGM, which impressed the judges with the development of Lexipal, a game application based on Microsoft technology that helps children with dyslexia overcome…

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Kinect for Xbox 360 is for Everybody

At Microsoft, we believe that interactive entertainment should be enjoyed by as many people as possible. We recognize that each person has unique abilities and not all users will be able to play all of the titles available for Kinect for Xbox 360 because of the inherent physical nature of the gameplay. A number of…

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