Here are some changes in R2 that make Overrides a bit more intuitive, and help a LOT in understanding what has been done:
First up: We used to have a lot of names for “Class”. We used “Target”, “Instance Type”, “Object Type” and “Type” before… among others. In the Override screens previously – we called it “All Objects of Type”. Now – it is named “For all objects of class” (see image below) This make a lot more sense.
Unfortunately – in other screens – we still refer to the “Class” as a “Target”… so it still isnt 100% consistent. 🙁
Next up – we have a Default Value added! So now – in any override – we can see the MP default, The override value, and (once applied) the effective value.
And now – in the same console – we immediately see all our overrides,
Whats REALLY cool about this? You can scope this new view – based on just about any criteria you would want:
This will really help, and reduce some of the dependency on external tools like Override Explorer.