This is the next blog in the continuing series of interviews with top-echelon and renowned professionals. In this blog, I interview Pat McGee, Top Development and Gaming Authority, top-selling Author, and Microsoft Most Valuable Professional (MVP).
Pat has an infectious enthusiasm that appears in this interview. When you consider that gaming is a $18B industry in NA versus $9B for movies, you can see its continuing rise is readily apparent. In fact, it’s predicted that e-sport federations will supplant traditional sports as the most popular spectator pastime. This is happening now in parts of the world where stadiums are filled to capacity to watch on gigantic screens while e-teams compete.
Pat McGee, Top Development Authority, Author, and Microsoft Most Valuable Professional
This week, Stephen Ibaraki has an exclusive interview with Pat McGee.
Pat is a Microsoft XNA / DirectX MVP and has co-authored the Microsoft XNA Game Studio Creator’s Guide. Pat McGee is an Instructor and curriculum developer for both CST part-time studies and for BCIT’s High Tech Professional Programs. In his career he has been a Games Programmer and a Technical Engineer at Business Objects where he worked with business intelligence technologies. Pat began his teaching career by leading several video games courses for teens in summer sessions. Since then Pat has gone on to develop several courses for BCIT and for Part-Time studies in addition to writing two books on games programming.
To listen to the interview, click on this MP3 file link