Erik van der Werf on AI Techniques for the Game of Go

Erik van der Werf came and visited the Applied Games group on November 27th/28th 2006. Erik gave a very interesting presentation with an overview of his work on computer Go. The focus of his work was on search techniques (solving 5×5 Go) and on machine learning techniques for territory and move prediction. Erik’s homepage contains…

6

3 Days in Vancouver

The Neural Information Processing Systems conference has just finished. There were a lot of interesting talks and posters (we spare you the entire list of talks and posters, they can be found here). The most hands-on research could be seen in the demonstration track; a number of interesting demos included: The Vocal Joystick MoGo, one of…

28